#include "aa_config.h"#include "eSoundMixer.h"#include "eGameObject.h"#include "rModel.h"


Go to the source code of this file.
Classes | |
| class | gSpark |
Defines | |
| #define | SPARKS 10 |
| #define SPARKS 10 |
Definition at line 41 of file gSparks.h.
Referenced by gSpark::gSpark(), gSpark::Render(), and gSpark::Timestep().
1.5.4