00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #ifndef ArmageTron_SPAWN_H 00029 #define ArmageTron_SPAWN_H 00030 00031 #include "eCoord.h" 00032 00033 class gSpawnPoint{ 00034 friend class gArena; 00035 00036 int id; 00037 eCoord location,direction; 00038 REAL lastTimeUsed; 00039 int numberOfUses; 00040 00041 public: 00042 gSpawnPoint(const eCoord &loc,const eCoord &dir); 00043 ~gSpawnPoint(){}; 00044 00045 //enters valid spawn eCoordinates and direction in loc and dir 00046 void Spawn(eCoord &loc,eCoord &dir); 00047 00048 // estimates the danger of spawning here (0: no problem, 10: certain death) 00049 REAL Danger(); 00050 00051 // mark it unused (for match start) 00052 void Clear(); 00053 }; 00054 00055 00056 #endif