#include "rSDL.h"
#include "tMemManager.h"
#include "defs.h"
#include "tSafePTR.h"
#include <math.h>
Go to the source code of this file.
Defines | |
#define | M_PI 3.14159 |
Functions | |
bool | sg_MoviePack () |
Variables | |
bool | sr_glOut |
bool | su_mouseGrab |
bool | sr_ZTrick |
bool | sg_moviepackInstalled |
bool | sg_moviepackUse |
bool sg_MoviePack | ( | ) |
Definition at line 59 of file gStuff.cpp.
00059 { 00060 return sg_moviepackInstalled && sg_moviepackUse; 00061 }
bool sg_moviepackUse |
bool sr_glOut |
Definition at line 912 of file rScreen.cpp.
Referenced by arrow(), cleanup(), rSysDep::ClearGL(), rViewportConfiguration::DemonstrateViewport(), gLogo::Display(), uMenuItem::DisplayText(), rTextField::FlushLine(), gGame::GameLoop(), uMenu::GenericBackground(), gFloor::glFloorColor(), init_game_grid(), main(), uMenu::Message(), gGame::NetSync(), uMenu::OnEnter(), rISurfaceTexture::OnSelect(), rFont::OnSelect(), rViewport::Perspective(), gServerMenu::Render(), Render(), rModel::Render(), rConsole::Render(), eGrid::Render(), eCamera::Render(), eGameObject::RenderAll(), RenderAllViewports(), ArmageTron_color_menuitem::RenderBackground(), cWidget::NeedleGauge::RenderGraph(), rViewport::Select(), sr_NetSyncThread(), rSysDep::SwapGL(), ePlayerNetID::Update(), welcome(), and rTextField::~rTextField().
bool sr_ZTrick |
bool su_mouseGrab |
Definition at line 41 of file uInput.cpp.
Referenced by filter(), sg_ScreenModeMenu(), and su_TransformEvent().