00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2006, Armagetron Advanced Development Team 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #include "tConsole.h" 00029 #include "tError.h" 00030 #include <sstream> 00031 #include <iomanip> 00032 #include "rGL.h" 00033 00034 #ifdef AA_GL_ERROR_CHECKING 00035 void sr_CheckGLError() 00036 { 00037 GLenum error; 00038 while ( (error = glGetError()) != GL_NO_ERROR ) 00039 { 00040 std::stringstream s; 00041 s << "GL error 0X" << std::hex << error << " (" << (char const *)gluErrorString(error) << ")\n"; 00042 con << s.str(); 00043 00044 // catch a breakpoint 00045 static bool reported = false; 00046 if ( !reported ) 00047 st_Breakpoint(); 00048 reported = true; 00049 } 00050 } 00051 #endif