src/render/rGradient.h

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023   
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #ifndef ArmageTron_rGRADIENT_H
00029 #define ArmageTron_rGRADIENT_H
00030 
00031 #include "defs.h"
00032 #include "rColor.h"
00033 #include "tCoord.h"
00034 #include "rTexture.h"
00035 #include <map>
00036 #include <deque>
00037 #include <utility>
00038 
00040 class rGradient: public std::map<float, rColor> {
00041     int m_dir; 
00042     float m_at; 
00043     tCoord m_origin; 
00044     tCoord m_dimensions; 
00045     tCoord m_texScale; 
00046 
00048     float GetGradientPt(tCoord const &where);
00051     rColor GetColor(float where);
00052 
00053     rResourceTexture m_tex;
00054 public:
00055     rGradient(); 
00056     ~rGradient(); 
00057 
00059     enum direction {
00060         horizontal, 
00061         vertical, 
00062         value 
00063     };
00066     void SetDir(direction dir) { m_dir = dir; }
00069     void SetValue(float at) { m_at = at; }
00071     void SetGradientEdges(tCoord const &edge1, tCoord const edge2);
00072 
00075     void DrawAt(tCoord const &where);
00076 
00078     void SetValues(tCoord const &where, float *position, float *color, float *texcoords);
00079 
00081     void DrawAtomicRect(tCoord const &edge1, tCoord const &edge2);
00083     void DrawRect(tCoord const &edge1, tCoord const &edge2);
00085     void DrawPoint(tCoord const &where);
00086 
00088     void BeginDraw();
00089 
00091     void SetTexture(rResourceTexture const &tex) {m_tex = tex;}
00092     void SetTextureScale(tCoord const &scale) {m_texScale = scale;}
00093 };
00094 
00095 #endif

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