src/tron/zone/zEffectGroup.h

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023 
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #ifndef ArmageTron_EffectGroup_H
00029 #define ArmageTron_EffectGroup_H
00030 
00031 #include "gVectorExtra.h"
00032 #include "gCycle.h"
00033 #include <boost/shared_ptr.hpp>
00034 #include "zone/zMisc.h"
00035 #include "tPolynomial.h"
00036 
00037 class zValidator;
00038 typedef boost::shared_ptr<zValidator> zValidatorPtr;
00039 
00040 
00041 class zEffectGroup
00042 {
00043 public:
00044     zEffectGroup();
00045     zEffectGroup(gVectorExtra< nNetObjectID > const owners, gVectorExtra< nNetObjectID > const teamOwners);
00046     zEffectGroup(zEffectGroup const &other);
00047     ~zEffectGroup();
00048     void operator=(zEffectGroup const &other);
00049 
00050     void addValidator(zValidatorPtr _validator) {
00051         validators.push_back( _validator );
00052     };
00053 
00054     bool isValidUser(gCycle *possibleUser);
00055     gVectorExtra <ePlayerNetID *> getCalculatedTarget( gCycle * triggerer );
00056 
00057     void apply( Triggerer target, REAL &time, const tPolynomial<nMessage> & tp ); 
00058 
00059     //callback functions
00060     gCycle * cb_PossibleUser(void);           
00061     gVectorExtra< nNetObjectID > cb_Owners(void);
00062     gVectorExtra< nNetObjectID > cb_TeamOwners(void);
00063     gVectorExtra<ePlayerNetID *> cb_Targets(void);
00064 
00065 protected:
00066     std::vector<zValidatorPtr> validators;
00067 
00068     gVectorExtra< nNetObjectID > d_owners;
00069     gVectorExtra< nNetObjectID > d_teamOwners;
00070 
00071     gVectorExtra<ePlayerNetID *> d_calculatedTargets;
00072 
00073 };
00074 
00075 typedef boost::shared_ptr<zEffectGroup> zEffectGroupPtr;
00076 typedef std::vector< zEffectGroupPtr > zEffectGroupPtrs;
00077 
00078 
00079 
00080 #include "zone/zValidator.h"
00081 
00082 #endif

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