#include "zShape.hpp"
#include "gCycle.h"
#include "zZone.h"
#include "eNetGameObject.h"
#include "ePlayer.h"
Go to the source code of this file.
Variables | |
static nNOInitialisator < zShapeCircle > | zoneCircle_init (350,"shapeCircle") |
static nNOInitialisator < zShapePolygon > | zonePolygon_init (360,"shapePolygon") |
nNOInitialisator<zShapeCircle> zoneCircle_init(350,"shapeCircle") [static] |
Referenced by zShapeCircle::CreatorDescriptor().
nNOInitialisator<zShapePolygon> zonePolygon_init(360,"shapePolygon") [static] |
Referenced by zShapePolygon::CreatorDescriptor().