src/weapon/bazooka.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Bazooka : launch a rocket with a given angle and strength
00020  *****************************************************************************/
00021 
00022 #ifndef BAZOOKA_H
00023 #define BAZOOKA_H
00024 #include "launcher.h"
00025 
00026 class BazookaRocket : public WeaponProjectile
00027 {
00028   ParticleEngine smoke_engine;
00029 public:
00030   BazookaRocket(ExplosiveWeaponConfig& cfg, WeaponLauncher * p_launcher);
00031   void Refresh();
00032 protected:
00033   void SignalOutOfMap();
00034   void SignalDrowning();
00035 };
00036 
00037 class Bazooka : public WeaponLauncher
00038 {
00039  public:
00040   Bazooka();
00041  protected:
00042   WeaponProjectile * GetProjectileInstance();
00043 };
00044 
00045 #endif

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