#include <bazooka.h>
Inheritance diagram for Bazooka:
Public Member Functions | |
Bazooka () | |
Protected Member Functions | |
WeaponProjectile * | GetProjectileInstance () |
Definition at line 37 of file bazooka.h.
Bazooka::Bazooka | ( | ) |
Definition at line 70 of file bazooka.cpp.
00070 : 00071 WeaponLauncher(WEAPON_BAZOOKA, "bazooka", new ExplosiveWeaponConfig()) 00072 { 00073 m_name = _("Bazooka"); 00074 ReloadLauncher(); 00075 }
Here is the call graph for this function:
WeaponProjectile * Bazooka::GetProjectileInstance | ( | ) | [protected, virtual] |
Implements WeaponLauncher.
Definition at line 77 of file bazooka.cpp.
00078 { 00079 return dynamic_cast<WeaponProjectile *> 00080 (new BazookaRocket(cfg(),dynamic_cast<WeaponLauncher *>(this))); 00081 }
Here is the call graph for this function: