00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Blowtorch - burns holes into walls 00020 *****************************************************************************/ 00021 00022 #ifndef __BLOWTORCH_H__ 00023 #define __BLOWTORCH_H__ 00024 00025 #include "weapon.h" 00026 00027 class BlowtorchConfig : public WeaponConfig 00028 { 00029 public: 00030 BlowtorchConfig(); 00031 virtual void LoadXml(xmlpp::Element* elem); 00032 00033 uint range; 00034 }; 00035 00036 class Blowtorch : public Weapon 00037 { 00038 private: 00039 uint new_timer, old_timer; 00040 protected: 00041 bool p_Shoot(); 00042 void Refresh(); 00043 void EndTurn(); 00044 public: 00045 Blowtorch(); 00046 BlowtorchConfig& cfg(); 00047 void HandleKeyEvent(Action::Action_t action, Keyboard::Key_Event_t event_type); 00048 }; 00049 00050 #endif // __BLOWTORCH_H__