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Body Member List
This is the complete list of members for
Body
, including all inherited members.
AddChildMembers
(Member *parent)
Body
[private]
animation_number
Body
[private]
ApplyMovement
(Movement *mvt, uint frame)
Body
[private]
ApplySqueleton
()
Body
[private]
Body
(xmlpp::Element *xml, Profile *res)
Body
Body
(Body *_body)
Body
BodyList
class
Body
[friend]
Build
()
Body
BuildSqueleton
()
Body
[private]
clothes_lst
Body
[private]
current_clothe
Body
[private]
current_frame
Body
[private]
current_mvt
Body
[private]
direction
Body
[private]
DIRECTION_LEFT
enum value
Body
DIRECTION_RIGHT
enum value
Body
Direction_t
enum name
Body
Draw
(const Point2i &pos)
Body
GetClothe
()
Body
GetDirection
() const
Body
GetFrame
()
Body
[inline]
GetFrameCount
()
Body
GetHandPosition
() const
Body
GetMovement
()
Body
GetMovementDuration
()
Body
GetSize
()
Body
[inline]
GetTestRect
(uint &l, uint &r, uint &t, uint &b)
Body
IsWalking
()
Body
[inline]
last_refresh
Body
[private]
main_rotation_rad
Body
[private]
MakeParticles
(const Point2i &pos)
Body
MakeTeleportParticles
(const Point2i &pos, const Point2i &dst)
Body
members_lst
Body
[private]
mvt_lst
Body
[private]
need_rebuild
Body
[private]
owner
Body
[private]
play_once_clothe_sauv
Body
[private]
play_once_frame_sauv
Body
[private]
play_once_mvt_sauv
Body
[private]
PlayAnimation
()
Body
ResetMovement
()
Body
[private]
ResetWalk
()
Body
SetClothe
(std::string name)
Body
SetClotheOnce
(std::string name)
Body
SetDirection
(Body::Direction_t dir)
Body
SetFrame
(uint no)
Body
SetMovement
(std::string name)
Body
SetMovementOnce
(std::string name)
Body
SetOwner
(const Character *belonger)
Body
[inline]
SetRotation
(double angle)
Body
squel_lst
Body
[private]
StartWalk
()
Body
StopWalk
()
Body
walk_events
Body
[private]
weapon_member
Body
[private]
weapon_pos
Body
[private]
~Body
()
Body
Generated on Mon Jan 1 13:36:37 2007 for Wormux by
1.4.7