Body Member List

This is the complete list of members for Body, including all inherited members.

AddChildMembers(Member *parent)Body [private]
animation_numberBody [private]
ApplyMovement(Movement *mvt, uint frame)Body [private]
ApplySqueleton()Body [private]
Body(xmlpp::Element *xml, Profile *res)Body
Body(Body *_body)Body
BodyList classBody [friend]
Build()Body
BuildSqueleton()Body [private]
clothes_lstBody [private]
current_clotheBody [private]
current_frameBody [private]
current_mvtBody [private]
directionBody [private]
DIRECTION_LEFT enum valueBody
DIRECTION_RIGHT enum valueBody
Direction_t enum nameBody
Draw(const Point2i &pos)Body
GetClothe()Body
GetDirection() const Body
GetFrame()Body [inline]
GetFrameCount()Body
GetHandPosition() const Body
GetMovement()Body
GetMovementDuration()Body
GetSize()Body [inline]
GetTestRect(uint &l, uint &r, uint &t, uint &b)Body
IsWalking()Body [inline]
last_refreshBody [private]
main_rotation_radBody [private]
MakeParticles(const Point2i &pos)Body
MakeTeleportParticles(const Point2i &pos, const Point2i &dst)Body
members_lstBody [private]
mvt_lstBody [private]
need_rebuildBody [private]
ownerBody [private]
play_once_clothe_sauvBody [private]
play_once_frame_sauvBody [private]
play_once_mvt_sauvBody [private]
PlayAnimation()Body
ResetMovement()Body [private]
ResetWalk()Body
SetClothe(std::string name)Body
SetClotheOnce(std::string name)Body
SetDirection(Body::Direction_t dir)Body
SetFrame(uint no)Body
SetMovement(std::string name)Body
SetMovementOnce(std::string name)Body
SetOwner(const Character *belonger)Body [inline]
SetRotation(double angle)Body
squel_lstBody [private]
StartWalk()Body
StopWalk()Body
walk_eventsBody [private]
weapon_memberBody [private]
weapon_posBody [private]
~Body()Body


Generated on Mon Jan 1 13:36:37 2007 for Wormux by  doxygen 1.4.7