00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 *****************************************************************************/ 00020 00021 #ifndef CLOTHE_H 00022 #define CLOTHE_H 00023 #include <map> 00024 #include "member.h" 00025 #include "../graphic/sprite.h" 00026 #include "../tool/resource_manager.h" 00027 #include "../tool/point.h" 00028 #include "../tool/xml_document.h" 00029 00030 class Member; 00031 00032 class Clothe 00033 { 00034 public: 00035 std::string name; 00036 std::vector<Member*> layers; 00037 00038 ~Clothe(); 00039 Clothe(xmlpp::Element *xml, std::map<std::string, Member*>& members_lst); 00040 Clothe(Clothe* c, std::map<std::string, Member*>& members_lst); 00041 }; 00042 00043 #endif //CLOTHE_H