#include <map>
#include <vector>
#include "body.h"
#include "movement.h"
#include "../graphic/sprite.h"
#include "../tool/resource_manager.h"
#include "../tool/point.h"
#include "../tool/xml_document.h"
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Classes | |
class | Member |
class | WeaponMember |
Typedefs | |
typedef std::vector< Point2f > | v_attached |
typedef std::vector<Point2f> v_attached |