#include <map>#include <vector>#include "body.h"#include "movement.h"#include "../graphic/sprite.h"#include "../tool/resource_manager.h"#include "../tool/point.h"#include "../tool/xml_document.h"Include dependency graph for member.h:

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Classes | |
| class | Member |
| class | WeaponMember |
Typedefs | |
| typedef std::vector< Point2f > | v_attached |
| typedef std::vector<Point2f> v_attached |
1.4.7