00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Handle distant computers 00020 *****************************************************************************/ 00021 00022 #ifndef DISTANT_CPU_H 00023 #define DISTANT_CPU_H 00024 //----------------------------------------------------------------------------- 00025 #include <SDL_net.h> 00026 #include <SDL_thread.h> 00027 #include <SDL_mutex.h> 00028 #include "../include/base.h" 00029 #include <list> 00030 #include <string> 00031 #include "../include/action.h" 00032 //----------------------------------------------------------------------------- 00033 class DistantComputer 00034 { 00035 SDL_mutex* sock_lock; 00036 TCPsocket sock; 00037 std::list<std::string> owned_teams; 00038 00039 public: 00040 DistantComputer(TCPsocket new_sock); 00041 ~DistantComputer(); 00042 00043 bool SocketReady(); 00044 int ReceiveDatas(char* & buf); 00045 void SendDatas(char* paket, int size); 00046 00047 std::string GetAdress(); 00048 std::string nickname; 00049 00050 void ManageTeam(Action* team); 00051 void SendChatMessage(Action* a); 00052 }; 00053 00054 #endif 00055