00001 00002 /****************************************************************************** 00003 * Wormux is a convivial mass murder game. 00004 * Copyright (C) 2001-2004 Lawrence Azzoug. 00005 * 00006 * This program is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software 00018 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00019 ****************************************************************************** 00020 * Particle Engine 00021 *****************************************************************************/ 00022 00023 #include "explosion_smoke.h" 00024 #include "particle.h" 00025 #include "../game/time.h" 00026 #include "../tool/random.h" 00027 00028 ExplosionSmoke::ExplosionSmoke(const uint size_init) : 00029 Particle("explosion_smoke_particle") 00030 { 00031 m_initial_size = size_init; 00032 m_initial_time_to_live = 30; 00033 m_left_time_to_live = m_initial_time_to_live; 00034 m_time_between_scale = 25; 00035 dx = 0; 00036 00037 image = ParticleEngine::GetSprite(EXPLOSION_SMOKE_spr); 00038 mvt_freq = randomObj.GetDouble(-2.0, 2.0); 00039 SetGravityFactor(randomObj.GetDouble(-1.0,-2.0)); 00040 00041 image->ScaleSize(m_initial_size, m_initial_size); 00042 SetSize( Point2i(1, 1) ); 00043 StartMoving(); 00044 } 00045 00046 void ExplosionSmoke::Refresh() 00047 { 00048 uint time = Time::GetInstance()->Read() - m_last_refresh; 00049 00050 UpdatePosition(); 00051 00052 image->Update(); 00053 00054 if (time >= m_time_between_scale) { 00055 //assert(m_left_time_to_live > 0); 00056 if (m_left_time_to_live <= 0) return ; 00057 00058 m_left_time_to_live--; 00059 00060 float lived_time = m_initial_time_to_live - m_left_time_to_live; 00061 00062 float coeff = cos((M_PI/2.0)*((float)lived_time/((float)m_initial_time_to_live))); 00063 image->ScaleSize(int(coeff * m_initial_size),int(coeff * m_initial_size)); 00064 00065 dx = int((int)m_initial_size * sin(5.0 * ((float)lived_time/((float)m_initial_time_to_live)) * M_PI * mvt_freq / 2.0) / 2); 00066 m_last_refresh = Time::GetInstance()->Read() ; 00067 } 00068 } 00069 00070 void ExplosionSmoke::Draw() 00071 { 00072 if (m_left_time_to_live > 0) 00073 image->Draw(GetPosition()+Point2i(dx,0)); 00074 }