00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Particle Engine 00020 *****************************************************************************/ 00021 00022 #include "ground_particles.h" 00023 #include "particle.h" 00024 #include "../game/time.h" 00025 #include "../map/map.h" 00026 00027 GroundParticle::GroundParticle(const Point2i& size, const Point2i& position) : 00028 Particle("ground_particle") 00029 { 00030 m_left_time_to_live = 1; 00031 image = NULL; 00032 00033 Rectanglei rec; 00034 rec.SetPosition( position - size / 2); 00035 rec.SetSize( size ); 00036 image = new Sprite(world.ground.GetPart(rec)); 00037 } 00038 00039 void GroundParticle::Refresh() 00040 { 00041 UpdatePosition(); 00042 image->SetRotation_rad((Time::GetInstance()->Read()/2) % 360/* /180*/ * M_PI); 00043 image->Update(); 00044 if(IsOutsideWorld(GetPosition())) 00045 m_left_time_to_live = 0; 00046 }