00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Parachute 00020 *****************************************************************************/ 00021 00022 #ifndef PARACHUTE_H 00023 #define PARACHUTE_H 00024 00025 #include "weapon.h" 00026 00027 class ParachuteConfig : public WeaponConfig 00028 { 00029 public: 00030 double wind_factor ; 00031 double air_resist_factor ; 00032 public: 00033 ParachuteConfig(); 00034 void LoadXml(xmlpp::Element *elem); 00035 }; 00036 00037 //----------------------------------------------------------------------------- 00038 00039 class Parachute : public Weapon 00040 { 00041 private: 00042 bool open ; 00043 bool closing ; 00044 Sprite* image; 00045 protected: 00046 void p_Select(); 00047 void p_Deselect(); 00048 void Refresh(); 00049 bool p_Shoot(); 00050 public: 00051 Parachute(); 00052 void Draw() ; 00053 void SignalTurnEnd(); 00054 00055 ParachuteConfig& cfg(); 00056 }; 00057 00058 #endif /* PARACHUTE_H */