00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Particle Engine 00020 *****************************************************************************/ 00021 00022 #include "polecat_fart.h" 00023 #include "particle.h" 00024 #include "../character/character.h" 00025 #include "../game/time.h" 00026 00027 PolecatFart::PolecatFart() : 00028 Particle("polecat_fart_particle") 00029 { 00030 m_initial_time_to_live = 10; 00031 m_left_time_to_live = m_initial_time_to_live; 00032 m_time_between_scale = 100; 00033 SetCollisionModel(false, true, false); 00034 is_active = true; 00035 00036 image = ParticleEngine::GetSprite(POLECAT_FART_spr); 00037 image->Scale(1.0,1.0); 00038 SetSize( Point2i(10, 10) ); 00039 } 00040 00041 void PolecatFart::SignalObjectCollision(PhysicalObj * obj) 00042 { 00043 if (!is_active) return; 00044 Character * tmp = (Character *)obj; 00045 tmp->SetEnergyDelta(-10); 00046 tmp->SetDiseaseDamage(5, 3); 00047 is_active = false; 00048 }