00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Sky: background of the map 00020 *****************************************************************************/ 00021 00022 #ifndef SKY_H 00023 #define SKY_H 00024 00025 #include "tile.h" 00026 #include <list> 00027 #include "../graphic/surface.h" 00028 #include "../include/base.h" 00029 #include "../tool/point.h" 00030 #include "../tool/rectangle.h" 00031 00032 class Sky{ 00033 private: 00034 Surface image; 00035 Point2i lastPos; 00036 Point2i tstVect; 00037 Point2i margin; 00038 void RedrawParticleList(std::list<Rectanglei> &list); 00039 void RedrawParticle(const Rectanglei &particle) const; 00040 Point2i GetSkyPos() const; 00041 00042 public: 00043 Sky(); 00044 void Init(); 00045 void Reset(); 00046 void Draw(); 00047 void Free(); 00048 }; 00049 00050 #endif