src/map/tile.h File Reference

#include <vector>
#include "tileitem.h"
#include "../graphic/surface.h"
#include "../graphic/sprite.h"
#include "../tool/rectangle.h"

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Classes

class  Tile

Variables

const uint EXPLOSION_BORDER_SIZE = 10


Variable Documentation

const uint EXPLOSION_BORDER_SIZE = 10

Definition at line 29 of file tile.h.


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