src/weapon/weapon_cfg.h

Go to the documentation of this file.
00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Base classes for weapons configuration.
00020  *****************************************************************************/
00021 
00022 #ifndef WEAPON_CONFIGURATION_H
00023 #define WEAPON_CONFIGURATION_H
00024 //-----------------------------------------------------------------------------
00025 #include "../include/base.h"
00026 #include "../tool/xml_document.h"
00027 //-----------------------------------------------------------------------------
00028 
00029 class EmptyWeaponConfig
00030 {
00031 public:
00032    virtual ~EmptyWeaponConfig() {};
00033    virtual void LoadXml(xmlpp::Element *elem) = 0;
00034 };
00035 
00036 //-----------------------------------------------------------------------------
00037 
00038 class WeaponConfig : public EmptyWeaponConfig
00039 { 
00040 public: 
00041   uint damage;
00042 public:
00043   WeaponConfig();
00044   virtual ~WeaponConfig() {};
00045   virtual void LoadXml(xmlpp::Element *elem);
00046 };
00047 
00048 //-----------------------------------------------------------------------------
00049 
00050 class ExplosiveWeaponConfig : public WeaponConfig
00051 {
00052 public:
00053   uint timeout;
00054   bool allow_change_timeout;
00055   double blast_range ;
00056   double blast_force ;  
00057   uint explosion_range;
00058   uint particle_range;
00059 public:
00060   ExplosiveWeaponConfig();
00061   virtual ~ExplosiveWeaponConfig() {};
00062    virtual void LoadXml(xmlpp::Element *elem);
00063    
00064    
00065 };
00066 
00067 //-----------------------------------------------------------------------------
00068 #endif

Generated on Mon Jan 1 13:11:00 2007 for Wormux by  doxygen 1.4.7