#include "gJoystick.h"
#include "gCycleMovement.h"
#include "uInput.h"
#include "eGrid.h"
#include "tSysTime.h"
Go to the source code of this file.
Variables | |
static uActionPlayer | sg_JoyLeft ("JOY_LEFT",-4) |
static uActionPlayer | sg_JoyRight ("JOY_RIGHT",-4) |
static uActionPlayer | sg_JoyUp ("JOY_UP",-3) |
static uActionPlayer | sg_JoyDown ("JOY_DOWN",-3) |
static uActionPlayer | sg_JoyGlance ("JOY_GLANCE",-2) |
uActionPlayer sg_JoyDown("JOY_DOWN",-3) [static] |
Referenced by gJoystick::ActInternal().
uActionPlayer sg_JoyGlance("JOY_GLANCE",-2) [static] |
Referenced by gJoystick::ActInternal().
uActionPlayer sg_JoyLeft("JOY_LEFT",-4) [static] |
Referenced by gJoystick::ActInternal().
uActionPlayer sg_JoyRight("JOY_RIGHT",-4) [static] |
Referenced by gJoystick::ActInternal().
uActionPlayer sg_JoyUp("JOY_UP",-3) [static] |
Referenced by gJoystick::ActInternal().