00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 *****************************************************************************/ 00020 00021 #ifndef BODY_LIST_H 00022 #define BODY_LIST_H 00023 //----------------------------------------------------------------------------- 00024 #include <SDL.h> 00025 #include "body.h" 00026 #include "../include/base.h" 00027 #include "../tool/xml_document.h" 00028 #include "../tool/resource_manager.h" 00029 #include <map> 00030 #include <string> 00031 //----------------------------------------------------------------------------- 00032 class Body; 00033 00034 class BodyList 00035 { 00036 std::map<std::string, Body*> list; 00037 00038 void Load (const std::string &name); 00039 00040 public: 00041 BodyList(); 00042 void FreeMem(); 00043 Body* GetBody(const std::string &body); 00044 }; 00045 00046 extern BodyList body_list; 00047 00048 //----------------------------------------------------------------------------- 00049 #endif