#include <body_list.h>
Public Member Functions | |
BodyList () | |
void | FreeMem () |
Body * | GetBody (const std::string &body) |
Private Member Functions | |
void | Load (const std::string &name) |
Private Attributes | |
std::map< std::string, Body * > | list |
Definition at line 34 of file body_list.h.
BodyList::BodyList | ( | ) |
void BodyList::FreeMem | ( | ) |
Definition at line 39 of file body_list.cpp.
00040 { 00041 // The bodies member variable are freed from here, because the playing bodies only contains 00042 // to member/movement/clothes of the bodies in the body_list 00043 00044 std::map<std::string, Body*>::iterator it = list.begin(); 00045 while(it != list.end()) 00046 { 00047 // Clean the movements list 00048 std::map<std::string, Movement*>::iterator it3 = it->second->mvt_lst.begin(); 00049 while(it3 != it->second->mvt_lst.end()) 00050 { 00051 delete it3->second; 00052 it3++; 00053 } 00054 00055 delete it->second; 00056 it++; 00057 } 00058 list.clear(); 00059 }
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Body * BodyList::GetBody | ( | const std::string & | body | ) |
Definition at line 79 of file body_list.cpp.
00080 { 00081 if(list[name] == NULL) 00082 Load(name); 00083 00084 if(list[name] == NULL) 00085 { 00086 std::cerr << "Unable to load body \"" << name << "\"" << std::endl; 00087 return NULL; 00088 } 00089 return new Body(list[name]); 00090 }
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void BodyList::Load | ( | const std::string & | name | ) | [private] |
Definition at line 61 of file body_list.cpp.
00062 { 00063 std::string fn = Config::GetInstance()->GetDataDir() + PATH_SEPARATOR + "body" + PATH_SEPARATOR + name + PATH_SEPARATOR + CONFIG_FN; 00064 00065 XmlReader doc; 00066 if (!doc.Load(fn)) { 00067 std::cerr << "Unable to find file " << fn << std::endl; 00068 return; 00069 } 00070 00071 Profile *res = resource_manager.LoadXMLProfile( fn, true); 00072 00073 Body* body = new Body(doc.GetRoot(), res); 00074 list[name] = body; 00075 00076 resource_manager.UnLoadXMLProfile( res); 00077 }
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std::map<std::string, Body*> BodyList::list [private] |
Definition at line 36 of file body_list.h.