GunBullet Class Reference

#include <gun.h>

Inheritance diagram for GunBullet:

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Collaboration diagram for GunBullet:

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List of all members.

Public Member Functions

 GunBullet (ExplosiveWeaponConfig &cfg, WeaponLauncher *p_launcher)

Protected Member Functions

void ShootSound ()

Detailed Description

Definition at line 32 of file gun.h.


Constructor & Destructor Documentation

GunBullet::GunBullet ( ExplosiveWeaponConfig cfg,
WeaponLauncher p_launcher 
)

Definition at line 38 of file gun.cpp.

00039                                                   :
00040   WeaponBullet("gun_bullet", cfg, p_launcher)
00041 {
00042 }


Member Function Documentation

void GunBullet::ShootSound (  )  [protected, virtual]

Reimplemented from WeaponProjectile.

Definition at line 44 of file gun.cpp.

00045 {
00046   jukebox.Play("share","weapon/gun");
00047 }

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The documentation for this class was generated from the following files:
Generated on Mon Jan 1 13:51:31 2007 for Wormux by  doxygen 1.4.7