#include <snipe_rifle.h>
Inheritance diagram for SnipeBullet:
Public Member Functions | |
SnipeBullet (ExplosiveWeaponConfig &cfg, WeaponLauncher *p_launcher) | |
Protected Member Functions | |
void | ShootSound () |
Definition at line 29 of file snipe_rifle.h.
SnipeBullet::SnipeBullet | ( | ExplosiveWeaponConfig & | cfg, | |
WeaponLauncher * | p_launcher | |||
) |
Definition at line 40 of file snipe_rifle.cpp.
00041 : 00042 WeaponBullet("snipe_rifle_bullet", cfg, p_launcher) 00043 { 00044 }
void SnipeBullet::ShootSound | ( | ) | [protected, virtual] |
Reimplemented from WeaponProjectile.
Definition at line 46 of file snipe_rifle.cpp.
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