SnipeBullet Class Reference

#include <snipe_rifle.h>

Inheritance diagram for SnipeBullet:

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List of all members.

Public Member Functions

 SnipeBullet (ExplosiveWeaponConfig &cfg, WeaponLauncher *p_launcher)

Protected Member Functions

void ShootSound ()

Detailed Description

Definition at line 29 of file snipe_rifle.h.


Constructor & Destructor Documentation

SnipeBullet::SnipeBullet ( ExplosiveWeaponConfig cfg,
WeaponLauncher p_launcher 
)

Definition at line 40 of file snipe_rifle.cpp.

00041                                                   :
00042     WeaponBullet("snipe_rifle_bullet", cfg, p_launcher)
00043 { 
00044 }


Member Function Documentation

void SnipeBullet::ShootSound (  )  [protected, virtual]

Reimplemented from WeaponProjectile.

Definition at line 46 of file snipe_rifle.cpp.

00047 {
00048   jukebox.Play("share","weapon/gun");
00049 }

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The documentation for this class was generated from the following files:
Generated on Mon Jan 1 14:15:55 2007 for Wormux by  doxygen 1.4.7