src/weapon/teleportation.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Teleportation.
00020  *****************************************************************************/
00021 
00022 #ifndef TELEPORTATION_H
00023 #define TELEPORTATION_H
00024 #include "weapon.h"
00025 #include "../include/base.h"
00026 #include "../tool/point.h"
00027 
00028 class Teleportation : public Weapon
00029 {
00030   private:
00031     bool target_chosen;
00032     uint time;
00033     Point2i src, dst;
00034   protected:
00035     bool p_Shoot();
00036     void Refresh();
00037   public:
00038     Teleportation();
00039     void Draw();
00040     void ChooseTarget(Point2i mouse_pos);
00041     WeaponConfig& cfg();
00042 };
00043 
00044 #endif /* TELEPORTATION_H */

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