#include "tList.h"
#include "eCoord.h"
#include "tSafePTR.h"
Go to the source code of this file.
Classes | |
class | eGameObject |
class | eReferencableGameObject |
class | eStackGameObject |
class | eDeath |
Exception to throw when a gameobject dies during movement. More... | |
Defines | |
#define | GO ((eGameObject *)NULL) |
#define | GO_I ((int *)NULL) |
#define GO ((eGameObject *)NULL) |
Definition at line 54 of file eGameObject.h.
#define GO_I ((int *)NULL) |
Definition at line 55 of file eGameObject.h.