#include "tList.h"#include "eCoord.h"#include "tSafePTR.h"


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Classes | |
| class | eGameObject |
| class | eReferencableGameObject |
| class | eStackGameObject |
| class | eDeath |
| Exception to throw when a gameobject dies during movement. More... | |
Defines | |
| #define | GO ((eGameObject *)NULL) |
| #define | GO_I ((int *)NULL) |
| #define GO ((eGameObject *)NULL) |
Definition at line 54 of file eGameObject.h.
| #define GO_I ((int *)NULL) |
Definition at line 55 of file eGameObject.h.
1.5.4