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Action_t :
Action
Direction_t :
Body
ESmokeStyle :
ParticleEngine
Key_Event_t :
Keyboard
movement_type_t :
AIMovementModule
network_menu_action_t :
NetworkConnectionMenu
network_state_t :
Network
orientation :
ProgressBar
pointer_t :
Mouse
SpriteShowOnFinish :
SpriteAnimation
strategy_t :
AIShootModule
weapon_origin_t :
Weapon
Weapon_type :
Weapon
weapon_visibility :
Weapon
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1.4.7