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- a -
ACTION_ASK_TEAM :
Action
ACTION_ASK_VERSION :
Action
ACTION_BACK_JUMP :
Action
ACTION_CENTER :
Action
ACTION_CHANGE_CHARACTER :
Action
ACTION_CHANGE_STATE :
Action
ACTION_CHANGE_TEAM :
Action
ACTION_CHANGE_WEAPON :
Action
ACTION_CHAT :
Action
ACTION_CHAT_MESSAGE :
Action
ACTION_CONSTRUCTION_DOWN :
Action
ACTION_CONSTRUCTION_UP :
Action
ACTION_DEL_TEAM :
Action
ACTION_DOWN :
Action
ACTION_EXPLOSION :
Action
ACTION_FULLSCREEN :
Action
ACTION_HIGH_JUMP :
Action
ACTION_JUMP :
Action
ACTION_MOVE_LEFT :
Action
ACTION_MOVE_RIGHT :
Action
ACTION_NEW_TEAM :
Action
ACTION_NEXT_CHARACTER :
Action
ACTION_NICKNAME :
Action
ACTION_PAUSE :
Action
ACTION_PING :
Action
ACTION_QUIT :
Action
ACTION_SEND_RANDOM :
Action
ACTION_SEND_TEAM :
Action
ACTION_SEND_VERSION :
Action
ACTION_SET_CHARACTER_DIRECTION :
Action
ACTION_SET_CHARACTER_ENERGY :
Action
ACTION_SET_CHARACTER_PHYSICS :
Action
ACTION_SET_GAME_MODE :
Action
ACTION_SET_MAP :
Action
ACTION_SET_SKIN :
Action
ACTION_SET_TARGET :
Action
ACTION_SET_TIMEOUT :
Action
ACTION_SHOOT :
Action
ACTION_SUPERTUX_STATE :
Action
ACTION_SYNC_BEGIN :
Action
ACTION_SYNC_END :
Action
ACTION_TOGGLE_INTERFACE :
Action
ACTION_TOGGLE_WEAPONS_MENUS :
Action
ACTION_UP :
Action
ACTION_UPDATE_TEAM :
Action
ACTION_WEAPON_1 :
Action
ACTION_WEAPON_2 :
Action
ACTION_WEAPON_3 :
Action
ACTION_WEAPON_4 :
Action
ACTION_WEAPON_5 :
Action
ACTION_WEAPON_6 :
Action
ACTION_WEAPON_7 :
Action
ACTION_WEAPON_8 :
Action
ACTION_WEAPON_9 :
Action
ACTION_WEAPON_LESS :
Action
ACTION_WEAPON_MORE :
Action
ACTION_WEAPON_STOP_USE :
Action
ACTION_WEAPONS1 :
Action
ACTION_WEAPONS2 :
Action
ACTION_WEAPONS3 :
Action
ACTION_WEAPONS4 :
Action
ACTION_WEAPONS5 :
Action
ACTION_WEAPONS6 :
Action
ACTION_WEAPONS7 :
Action
ACTION_WEAPONS8 :
Action
ACTION_WIND :
Action
ALWAYS_VISIBLE :
Weapon
- b -
BACK_TO_JUMP :
AIMovementModule
BigESmoke :
ParticleEngine
- d -
DIRECTION_LEFT :
Body
DIRECTION_RIGHT :
Body
- f -
FLYING :
AIMovementModule
- j -
JUMPING :
AIMovementModule
- k -
KEY_PRESSED :
Keyboard
KEY_REFRESH :
Keyboard
KEY_RELEASED :
Keyboard
- l -
LittleESmoke :
ParticleEngine
- n -
NEAR_FROM_ENEMY :
AIShootModule
NET_BROWSE_INTERNET :
NetworkConnectionMenu
NET_CONNECT_LOCAL :
NetworkConnectionMenu
NET_HOST :
NetworkConnectionMenu
NETWORK_INIT_GAME :
Network
NETWORK_NOT_CONNECTED :
Network
NETWORK_OPTION_SCREEN :
Network
NETWORK_PLAYING :
Network
NETWORK_READY_TO_PLAY :
Network
NEVER_VISIBLE :
Weapon
NO_MOVEMENT :
AIMovementModule
NO_STRATEGY :
AIShootModule
NoESmoke :
ParticleEngine
- p -
POINTER_AIM :
Mouse
POINTER_MOVE :
Mouse
POINTER_SELECT :
Mouse
POINTER_STANDARD :
Mouse
PROG_BAR_HORIZONTAL :
ProgressBar
PROG_BAR_VERTICAL :
ProgressBar
- r -
ROPING :
AIMovementModule
- s -
SHOOT_FROM_POINT :
AIShootModule
show_blank :
SpriteAnimation
show_first_frame :
SpriteAnimation
show_last_frame :
SpriteAnimation
- v -
VISIBLE_ONLY_WHEN_ACTIVE :
Weapon
VISIBLE_ONLY_WHEN_INACTIVE :
Weapon
- w -
WALKING :
AIMovementModule
WEAPON_AIR_ATTACK :
Weapon
WEAPON_AIR_HAMMER :
Weapon
WEAPON_ANVIL :
Weapon
WEAPON_AUTOMATIC_BAZOOKA :
Weapon
WEAPON_BASEBALL :
Weapon
WEAPON_BAZOOKA :
Weapon
WEAPON_BLOWTORCH :
Weapon
WEAPON_BOUNCE_BALL :
Weapon
WEAPON_CLUSTER_BOMB :
Weapon
WEAPON_CONSTRUCT :
Weapon
WEAPON_DISCO_GRENADE :
Weapon
WEAPON_DYNAMITE :
Weapon
WEAPON_GNU :
Weapon
WEAPON_GRENADE :
Weapon
WEAPON_GUN :
Weapon
WEAPON_JETPACK :
Weapon
WEAPON_LOWGRAV :
Weapon
WEAPON_MINE :
Weapon
WEAPON_NINJA_ROPE :
Weapon
weapon_origin_HAND :
Weapon
weapon_origin_OVER :
Weapon
WEAPON_PARACHUTE :
Weapon
WEAPON_POLECAT :
Weapon
WEAPON_RIOT_BOMB :
Weapon
WEAPON_SHOTGUN :
Weapon
WEAPON_SKIP_TURN :
Weapon
WEAPON_SNIPE_RIFLE :
Weapon
WEAPON_SUBMACHINE_GUN :
Weapon
WEAPON_SUICIDE :
Weapon
WEAPON_SUPERTUX :
Weapon
WEAPON_SYRINGE :
Weapon
WEAPON_TELEPORTATION :
Weapon
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