#include "ground.h"#include "sky.h"#include "water.h"#include "../graphic/surface.h"#include "../graphic/sprite.h"#include "../graphic/text.h"#include "../include/base.h"#include "../object/physical_obj.h"Include dependency graph for map.h:

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Classes | |
| class | Map |
Variables | |
| const uint | MAX_WIND_OBJECTS |
| Map | world |
| const uint MAX_WIND_OBJECTS |
1.4.7