#include "sprite.h"#include <SDL.h>#include <SDL_rotozoom.h>#include <iostream>#include "surface.h"#include "../game/game.h"#include "../include/app.h"#include "../map/camera.h"#include "../map/map.h"#include "../tool/rectangle.h"#include "../tool/debug.h"Include dependency graph for sprite.cpp:
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Defines | |
| #define | BUGGY_SDLGFX |
| #define BUGGY_SDLGFX |
Definition at line 37 of file sprite.cpp.
1.4.7