#include "sprite.h"
#include <SDL.h>
#include <SDL_rotozoom.h>
#include <iostream>
#include "surface.h"
#include "../game/game.h"
#include "../include/app.h"
#include "../map/camera.h"
#include "../map/map.h"
#include "../tool/rectangle.h"
#include "../tool/debug.h"
Include dependency graph for sprite.cpp:
Go to the source code of this file.
Defines | |
#define | BUGGY_SDLGFX |
#define BUGGY_SDLGFX |
Definition at line 37 of file sprite.cpp.