#include <SDL.h>#include <vector>#include "spriteframe.h"#include "spritecache.h"#include "spriteanimation.h"#include "include/base.h"Include dependency graph for sprite.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
| Classes | |
| class | Sprite | 
| Enumerations | |
| enum | Rotation_HotSpot { top_left, top_center, top_right, left_center, center, right_center, bottom_left, bottom_center, bottom_right, user_defined } | 
| enum Rotation_HotSpot | 
| top_left | |
| top_center | |
| top_right | |
| left_center | |
| center | |
| right_center | |
| bottom_left | |
| bottom_center | |
| bottom_right | |
| user_defined | 
Definition at line 35 of file sprite.h.
00035 { 00036 top_left, 00037 top_center, 00038 top_right, 00039 left_center, 00040 center, 00041 right_center, 00042 bottom_left, 00043 bottom_center, 00044 bottom_right, 00045 user_defined // Sprite::rot_hotspot is set to this value, when the hotspot is set as a Point2i 00046 } Rotation_HotSpot;
 1.4.7
 1.4.7