#include <SDL.h>
#include <vector>
#include "spriteframe.h"
#include "spritecache.h"
#include "spriteanimation.h"
#include "include/base.h"
Include dependency graph for sprite.h:
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Classes | |
class | Sprite |
Enumerations | |
enum | Rotation_HotSpot { top_left, top_center, top_right, left_center, center, right_center, bottom_left, bottom_center, bottom_right, user_defined } |
enum Rotation_HotSpot |
top_left | |
top_center | |
top_right | |
left_center | |
center | |
right_center | |
bottom_left | |
bottom_center | |
bottom_right | |
user_defined |
Definition at line 35 of file sprite.h.
00035 { 00036 top_left, 00037 top_center, 00038 top_right, 00039 left_center, 00040 center, 00041 right_center, 00042 bottom_left, 00043 bottom_center, 00044 bottom_right, 00045 user_defined // Sprite::rot_hotspot is set to this value, when the hotspot is set as a Point2i 00046 } Rotation_HotSpot;