#include <list>#include <map>#include <string>#include "team_energy.h"#include "../character/character.h"#include "../graphic/surface.h"#include "../include/base.h"#include "../weapon/crosshair.h"#include "../weapon/weapon.h"#include "../tool/point.h"#include "../tool/resource_manager.h"Include dependency graph for team.h:

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Classes | |
| class | Team |
Enumerations | |
| enum | team_player_type_t { TEAM_human_local, TEAM_ai_local, TEAM_remote } |
| enum team_player_type_t |
Definition at line 40 of file team.h.
00040 { 00041 TEAM_human_local, 00042 TEAM_ai_local, 00043 TEAM_remote 00044 } team_player_type_t;
1.4.7