#include <list>
#include <map>
#include <string>
#include "team_energy.h"
#include "../character/character.h"
#include "../graphic/surface.h"
#include "../include/base.h"
#include "../weapon/crosshair.h"
#include "../weapon/weapon.h"
#include "../tool/point.h"
#include "../tool/resource_manager.h"
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Classes | |
class | Team |
Enumerations | |
enum | team_player_type_t { TEAM_human_local, TEAM_ai_local, TEAM_remote } |
enum team_player_type_t |
Definition at line 40 of file team.h.
00040 { 00041 TEAM_human_local, 00042 TEAM_ai_local, 00043 TEAM_remote 00044 } team_player_type_t;