#include "team_energy.h"
#include <sstream>
#include <math.h>
#include "../map/camera.h"
#include "../map/map.h"
#include "../game/time.h"
#include "../graphic/text.h"
#include "team.h"
#include "teams_list.h"
#include "../include/app.h"
Include dependency graph for team_energy.cpp:
Go to the source code of this file.
Variables | |
const uint | BAR_WIDTH = 13 |
const uint | BAR_SPACING = 30 |
const uint | BAR_HEIGHT = 50 |
const uint | SPACING = 3 |
const uchar | ALPHA = 127 |
const uchar | BACK_ALPHA = 0 |
const float | MOVE_DURATION = 750.0 |
Definition at line 38 of file team_energy.cpp.
const uchar BACK_ALPHA = 0 |
Definition at line 39 of file team_energy.cpp.
const uint BAR_HEIGHT = 50 |
Definition at line 35 of file team_energy.cpp.
const uint BAR_SPACING = 30 |
Definition at line 34 of file team_energy.cpp.
Definition at line 33 of file team_energy.cpp.
const float MOVE_DURATION = 750.0 |
Definition at line 41 of file team_energy.cpp.
Definition at line 36 of file team_energy.cpp.