#include "fire.h"
#include "particle.h"
#include "../game/time.h"
#include "../tool/random.h"
#include "../weapon/explosion.h"
#include "../map/camera.h"
Include dependency graph for fire.cpp:
Go to the source code of this file.
Variables | |
const uint | living_time = 5000 |
const uint | dig_ground_time = 1000 |
ExplosiveWeaponConfig | fire_cfg |
const uint dig_ground_time = 1000 |
const uint living_time = 5000 |