#include "../object/physics.h"
#include <stdlib.h>
#include <iostream>
#include "../game/config.h"
#include "../game/game_mode.h"
#include "../game/time.h"
#include "../tool/debug.h"
#include "../tool/math_tools.h"
#include "../map/wind.h"
Include dependency graph for physics.cpp:
Go to the source code of this file.
Variables | |
const double | STOP_REBOUND_LIMIT = 0.5 |
const double | AIR_RESISTANCE_FACTOR = 40.0 |
const double | PHYS_DELTA_T = 0.02 |
const double | PENDULUM_REBOUND_FACTOR = 0.8 |
const double AIR_RESISTANCE_FACTOR = 40.0 |
Definition at line 39 of file physics.cpp.
const double PENDULUM_REBOUND_FACTOR = 0.8 |
Definition at line 41 of file physics.cpp.
const double PHYS_DELTA_T = 0.02 |
Definition at line 40 of file physics.cpp.
const double STOP_REBOUND_LIMIT = 0.5 |
Definition at line 38 of file physics.cpp.