#include "config.h"
#include <sstream>
#include <string>
#include <iostream>
#include <sys/stat.h>
#include <errno.h>
#include "game_mode.h"
#include "../graphic/video.h"
#include "../include/action.h"
#include "../include/app.h"
#include "../interface/keyboard.h"
#include "../include/constant.h"
#include "../map/maps_list.h"
#include "../sound/jukebox.h"
#include "../team/teams_list.h"
#include "../tool/file_tools.h"
#include "../tool/string_tools.h"
#include "../tool/i18n.h"
#include "../weapon/weapons_list.h"
#include "../include/binreloc.h"
Include dependency graph for config.cpp:
Go to the source code of this file.
Defines | |
#define | USE_AUTOPACKAGE |
Variables | |
const std::string | FILENAME = "config.xml" |
#define USE_AUTOPACKAGE |
Definition at line 26 of file config.cpp.
const std::string FILENAME = "config.xml" |
Definition at line 55 of file config.cpp.