#include "teams_list.h"#include "../character/body_list.h"#include "../include/action_handler.h"#include "../game/config.h"#include "../tool/file_tools.h"#include "../tool/i18n.h"#include "team_energy.h"#include <algorithm>#include <iostream>#include <dirent.h>#include <sys/stat.h>Include dependency graph for teams_list.cpp:

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| Functions | |
| Team & | ActiveTeam () | 
| Character & | ActiveCharacter () | 
| bool | compareTeams (const Team &a, const Team &b) | 
| Variables | |
| TeamsList | teams_list | 
| Character& ActiveCharacter | ( | ) | 
Definition at line 520 of file teams_list.cpp.
00521 { 00522 return ActiveTeam().ActiveCharacter(); 00523 }
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| Team& ActiveTeam | ( | ) | 
Definition at line 513 of file teams_list.cpp.
00514 { 00515 return teams_list.ActiveTeam(); 00516 }
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Definition at line 38 of file teams_list.cpp.
 1.4.7
 1.4.7