src/interface/cursor.cpp File Reference

#include "cursor.h"
#include <SDL.h>
#include "../game/game_loop.h"
#include "../game/time.h"
#include "../graphic/effects.h"
#include "../include/app.h"
#include "../map/camera.h"
#include "../object/physical_obj.h"
#include "../team/teams_list.h"
#include "../tool/point.h"
#include "../tool/resource_manager.h"

Include dependency graph for cursor.cpp:

Go to the source code of this file.

Variables

const uint show_hide_time = 200
const uint y_min = 20
const uint y_max = 90
const uint rebound_time = 1000


Variable Documentation

const uint rebound_time = 1000

Definition at line 38 of file cursor.cpp.

const uint show_hide_time = 200

Definition at line 34 of file cursor.cpp.

const uint y_max = 90

Definition at line 36 of file cursor.cpp.

const uint y_min = 20

Definition at line 35 of file cursor.cpp.


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