src/weapon/shotgun.cpp File Reference

#include <sstream>
#include "../map/map.h"
#include "../game/time.h"
#include "../object/objects_list.h"
#include "../team/teams_list.h"
#include "../tool/i18n.h"
#include "../interface/game_msg.h"
#include "../network/randomsync.h"
#include "explosion.h"
#include "shotgun.h"

Include dependency graph for shotgun.cpp:

Go to the source code of this file.

Variables

const uint SHOTGUN_BUCKSHOT_SPEED = 30
const uint SHOTGUN_EXPLOSION_RANGE = 1
const double SHOTGUN_RANDOM_ANGLE = 0.02
const double SHOTGUN_RANDOM_STRENGTH = 2.0
const int nb_bullets = 4


Variable Documentation

const int nb_bullets = 4

Definition at line 37 of file shotgun.cpp.

const uint SHOTGUN_BUCKSHOT_SPEED = 30

Definition at line 33 of file shotgun.cpp.

const uint SHOTGUN_EXPLOSION_RANGE = 1

Definition at line 34 of file shotgun.cpp.

const double SHOTGUN_RANDOM_ANGLE = 0.02

Definition at line 35 of file shotgun.cpp.

const double SHOTGUN_RANDOM_STRENGTH = 2.0

Definition at line 36 of file shotgun.cpp.


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