#include <sstream>
#include "../map/map.h"
#include "../game/time.h"
#include "../object/objects_list.h"
#include "../team/teams_list.h"
#include "../tool/i18n.h"
#include "../interface/game_msg.h"
#include "../weapon/explosion.h"
#include "../weapon/submachine_gun.h"
#include "../network/randomsync.h"
Include dependency graph for submachine_gun.cpp:
Go to the source code of this file.
Variables | |
const uint | SUBMACHINE_BULLET_SPEED = 30 |
const double | SUBMACHINE_TIME_BETWEEN_SHOOT = 70 |
const double | SUBMACHINE_RANDOM_ANGLE = 0.01 |
const uint SUBMACHINE_BULLET_SPEED = 30 |
Definition at line 37 of file submachine_gun.cpp.
const double SUBMACHINE_RANDOM_ANGLE = 0.01 |
Definition at line 39 of file submachine_gun.cpp.
const double SUBMACHINE_TIME_BETWEEN_SHOOT = 70 |
Definition at line 38 of file submachine_gun.cpp.