#include <sstream>#include "../map/map.h"#include "../game/time.h"#include "../object/objects_list.h"#include "../team/teams_list.h"#include "../tool/i18n.h"#include "../interface/game_msg.h"#include "../weapon/explosion.h"#include "../weapon/submachine_gun.h"#include "../network/randomsync.h"Include dependency graph for submachine_gun.cpp:

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Variables | |
| const uint | SUBMACHINE_BULLET_SPEED = 30 |
| const double | SUBMACHINE_TIME_BETWEEN_SHOOT = 70 |
| const double | SUBMACHINE_RANDOM_ANGLE = 0.01 |
| const uint SUBMACHINE_BULLET_SPEED = 30 |
Definition at line 37 of file submachine_gun.cpp.
| const double SUBMACHINE_RANDOM_ANGLE = 0.01 |
Definition at line 39 of file submachine_gun.cpp.
| const double SUBMACHINE_TIME_BETWEEN_SHOOT = 70 |
Definition at line 38 of file submachine_gun.cpp.
1.4.7