Here is a list of all class members with links to the classes they belong to:
- m_air_resist_factor
: ObjectConfig
- m_alive
: PhysicalObj
- m_allow_change_timeout
: WeaponLauncher
- m_allow_negative_y
: PhysicalObj
- m_angle
: AIShootModule
- m_attaching
: NinjaRope
- m_balancing_damping
: Physics
- m_begin_turn_time
: AIStupidEngine
- m_can_change_weapon
: Weapon
- m_cfg
: Physics
- m_check_move_on_end_turn
: Particle
- m_checked_image
: CheckBox
- m_collides_with_characters
: PhysicalObj
- m_collides_with_objects
: PhysicalObj
- m_config
: JukeBox
- m_current
: GameMode
- m_current_strategy
: AIShootModule
- m_current_time
: AIShootModule, AIMovementModule, AIStupidEngine
- m_directory
: InfoMap
- m_doc
: XmlWriter
- m_down
: ListBox
- m_elasticity_damping
: Physics
- m_elasticity_off
: Physics
- m_encoding
: XmlWriter
- m_enemy
: AIShootModule, AIStupidEngine
- m_extern_force
: Physics
- m_filename
: XmlWriter, CError, Config
- m_fire_remanence_time
: Weapon
- m_first_time_loading
: Weapon
- m_fix_point_dxy
: Physics
- m_fix_point_gnd
: Physics
- m_fixation_x
: NinjaRope
- m_fixation_y
: NinjaRope
- m_font
: Font
- m_force
: RPG
- m_game_mode
: Config
- m_goes_through_wall
: PhysicalObj
- m_gravity_factor
: ObjectConfig
- m_has_finished
: AIShootModule
- m_height
: PhysicalObj
- m_hook_sprite
: NinjaRope
- m_hooked_time
: NinjaRope
- m_id
: Weapon, Team
- m_image
: Weapon, SpinButtonWithPicture, PictureTextCBox
- m_init
: JukeBox, MapsList
- m_initial_angle
: NinjaRope
- m_initial_nb_ammo
: Weapon
- m_initial_nb_unit_per_ammo
: Weapon
- m_initial_size
: ExplosionSmoke
- m_initial_time_to_live
: Particle
- m_is_active
: Weapon
- m_is_client
: Network
- m_is_connected
: Network
- m_is_server
: Network
- m_items
: ListBox
- m_key
: Question::choice_t
- m_laser_image
: SnipeRifle
- m_last_char
: AIStupidEngine
- m_last_fire_time
: Weapon
- m_last_fuel_down
: JetPack
- m_last_jolt
: Airhammer
- m_last_move
: Physics, Wind
- m_last_part_mvt
: Wind
- m_last_refresh
: ParticleEngine, Particle
- m_last_shoot_time
: AIShootModule
- m_lastrefresh
: RPG
- m_launch_time
: NinjaRope
- m_left_time_to_live
: Particle
- m_line
: CError
- m_mass
: ObjectConfig
- m_max_fps
: Video
- m_max_value
: SpinButtonWithPicture, SpinButtonBig, SpinButton
- m_min_value
: SpinButtonWithPicture, SpinButtonBig, SpinButton
- m_minus
: SpinButtonBig, SpinButton
- m_motion_type
: Physics
- m_movement
: AIStupidEngine
- m_name
: Weapon, Team, PhysicalObj
- m_nb_ammos
: Team
- m_nb_units
: Team
- m_node_sprite
: NinjaRope
- m_nv_val
: Wind
- m_overlapping_object
: PhysicalObj
- m_phys_height
: Physics
- m_phys_width
: Physics
- m_player_name
: Team
- m_plus
: SpinButtonBig, SpinButton
- m_pos_x
: Physics
- m_pos_y
: Physics
- m_profiles_loaded
: JukeBox
- m_rebound_factor
: ObjectConfig
- m_rebound_position
: PhysicalObj
- m_rebound_sound
: PhysicalObj
- m_rebounding
: ObjectConfig
- m_ref_val
: ProgressBar
- m_root
: XmlWriter
- m_rope_angle
: Physics
- m_rope_attached
: NinjaRope
- m_rope_elasticity
: Physics
- m_rope_length
: Physics
- m_save
: XmlWriter
- m_sens
: Polecat, Gnu
- m_shoot
: AIStupidEngine
- m_size
: TileItem_AlphaSoftware
- m_sleep_max_fps
: Video
- m_sound_profile
: Team
- m_soundsamples
: JukeBox
- m_step
: SpinButtonWithPicture, SpinButtonBig, SpinButton, AIStupidEngine
- m_strength
: Weapon
- m_surface
: TileItem_AlphaSoftware
- m_target
: AutomaticBazooka, RPG
- m_targeted
: RPG
- m_team
: Character
- m_teams_dir
: Team
- m_test_bottom
: PhysicalObj
- m_test_left
: PhysicalObj
- m_test_right
: PhysicalObj
- m_test_top
: PhysicalObj
- m_time_anim_begin
: Weapon
- m_time_between_add
: ParticleEngine
- m_time_between_scale
: Particle
- m_timeout_modifier
: WeaponProjectile
- m_timestamp
: Action
- m_txt
: CError
- m_type
: test_weapon_type, Weapon, Action
- m_unit_visibility
: Weapon
- m_up
: ListBox
- m_use_ref_val
: ProgressBar
- m_val
: Wind, Question::choice_t
- m_value
: SpinButtonWithPicture, SpinButtonBig, SpinButton, CheckBox
- m_visibility
: Weapon
- m_weapon_fire
: Weapon
- m_weapons_list
: WeaponsList
- m_weapons_map
: WeaponsList
- m_width
: PhysicalObj
- m_wind_factor
: ObjectConfig
- m_x_force
: JetPack
- m_xml_loaded
: Config
- m_y_force
: JetPack
- MadeDamage()
: Character
- MagicStarParticle()
: MagicStarParticle
- main()
: AppWormux
- Main_Menu()
: Main_Menu
- main_rotation_rad
: Body
- MakeParticles()
: Body
- MakeStep()
: AIMovementModule
- MakeTeleportParticles()
: Body
- Manage()
: Weapon
- ManageTeam()
: DistantComputer
- Map()
: Map
- map_author_label
: MapSelectionBox
- map_box
: NetworkMenu, GameMenu
- MAP_MAX_SIZE
: Constants
- MAP_MIN_SIZE
: Constants
- map_name
: Config::tmp_xml_config
- map_name_label
: MapSelectionBox
- map_preview_after
: MapSelectionBox
- map_preview_after2
: MapSelectionBox
- map_preview_before
: MapSelectionBox
- map_preview_before2
: MapSelectionBox
- map_preview_selected
: MapSelectionBox
- MapColor()
: Surface
- MapRGBA()
: Surface
- MapSelectionBox()
: MapSelectionBox
- MapsList()
: MapsList
- margin
: Sky, Box
- marqueur
: ProgressBar
- marqueur_it
: ProgressBar
- marqueur_it_const
: ProgressBar
- marqueur_t
: ProgressBar
- mass
: GameMode::s_character
- max
: Vector2< T >, ProgressBar
- max_angle
: Weapon
- max_characters
: GameMode
- max_controlled_turn_speed
: AutomaticBazookaConfig
- max_damage
: Character
- max_energy
: GameMode::s_character
- max_height
: ResultsMenu
- max_player_number
: Network
- max_strength
: Weapon
- max_teams
: GameMode
- max_time
: Time
- max_value
: TeamEnergy
- max_weapon
: WeaponsMenu
- max_width
: Text
- member
: c_junction
- Member()
: Member
- member_def
: Movement
- member_mvt()
: member_mvt
- members_lst
: Body
- Menu()
: Menu
- merge_time
: Anvil
- MergeSprite()
: TileItem_AlphaSoftware, TileItem, Tile, Map
- Message()
: Message
- message
: Question
- MessageEndOfGame()
: Game
- MessageLoading()
: Game
- messages
: MsgBox
- min
: Vector2< T >, ProgressBar
- min_angle
: Weapon
- MIN_NB_VALUES
: FramePerSecond
- Mine()
: Mine
- MineConfig()
: MineConfig
- missed_shots
: WeaponLauncher
- most_usefull
: ResultsMenu
- most_useless
: ResultsMenu
- most_violent
: ResultsMenu
- mostUsefull
: TeamResults
- mostUseless
: TeamResults
- mostViolent
: TeamResults
- motion_start_time
: WeaponsMenu
- Mouse()
: Mouse
- mouse_character_selection
: Weapon
- MouseIsOnWhichItem()
: ListBox
- MouseOn()
: WeaponMenuItem
- MouseOver()
: WeaponsMenu
- MouvementDG_Autorise()
: Character
- Move()
: TeamEnergy, AIMovementModule
- move_start_time
: TeamEnergy
- Movement()
: Movement
- movement_type_t
: AIMovementModule
- msg
: Chat
- msg_box
: NetworkMenu, NetworkConnectionMenu
- MsgBox()
: MsgBox
- music
: JukeBox::s_m_config, Config::tmp_xml_config::tmp_xml_sound
- mutex
: ActionHandler
- mvt_freq
: ExplosionSmoke
- mvt_lst
: Body
- my_button1
: WeaponsMenu
- my_button2
: WeaponsMenu
- my_button3
: WeaponsMenu
- my_button4
: WeaponsMenu
- my_button5
: WeaponsMenu
- my_keyboard
: Config
- my_weapons_list
: Config
Generated on Mon Jan 1 13:30:39 2007 for Wormux by
1.4.7