#include "bonus_box.h"
#include <sstream>
#include <iostream>
#include <math.h>
#include "../game/game_mode.h"
#include "../game/game_loop.h"
#include "../game/time.h"
#include "../graphic/sprite.h"
#include "../include/app.h"
#include "../interface/game_msg.h"
#include "../map/camera.h"
#include "../map/map.h"
#include "../network/randomsync.h"
#include "../object/objects_list.h"
#include "../team/macro.h"
#include "../tool/debug.h"
#include "../tool/i18n.h"
#include "../tool/resource_manager.h"
#include "../weapon/explosion.h"
#include "../weapon/weapons_list.h"
Include dependency graph for bonus_box.cpp:
Go to the source code of this file.
Variables | |
const uint | SPEED = 5 |
const uint | SPEED_PARACHUTE = 170 |
const uint | NB_MAX_TRY = 20 |
const uint NB_MAX_TRY = 20 |
Definition at line 46 of file bonus_box.cpp.
Definition at line 44 of file bonus_box.cpp.
const uint SPEED_PARACHUTE = 170 |
Definition at line 45 of file bonus_box.cpp.