#include "bonus_box.h"#include <sstream>#include <iostream>#include <math.h>#include "../game/game_mode.h"#include "../game/game_loop.h"#include "../game/time.h"#include "../graphic/sprite.h"#include "../include/app.h"#include "../interface/game_msg.h"#include "../map/camera.h"#include "../map/map.h"#include "../network/randomsync.h"#include "../object/objects_list.h"#include "../team/macro.h"#include "../tool/debug.h"#include "../tool/i18n.h"#include "../tool/resource_manager.h"#include "../weapon/explosion.h"#include "../weapon/weapons_list.h"Include dependency graph for bonus_box.cpp:

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Variables | |
| const uint | SPEED = 5 |
| const uint | SPEED_PARACHUTE = 170 |
| const uint | NB_MAX_TRY = 20 |
| const uint NB_MAX_TRY = 20 |
Definition at line 46 of file bonus_box.cpp.
Definition at line 44 of file bonus_box.cpp.
| const uint SPEED_PARACHUTE = 170 |
Definition at line 45 of file bonus_box.cpp.
1.4.7